A B C D E G I K L M N O P S T U W

C

collision(Ball) - Method in interface PinBallDomain.Obstacle
Determine whether a collision with the ball has occurred.
collision(Ball) - Method in class PinBallDomain.PolygonObstacle
Determine whether or not there has been a collision.
collision(Ball) - Method in class PinBallDomain.Target
Determine whether a collision takes place with the ball.
collisionEffect(Ball) - Method in interface PinBallDomain.Obstacle
Return the effect of a collision with the ball.
collisionEffect(Ball) - Method in class PinBallDomain.PolygonObstacle
Determine the effect of the ball's collision with the obstacle.
collisionEffect(Ball) - Method in class PinBallDomain.Target
Compute collision effect with the ball.
computeCurrPoly() - Method in class PinBallDomain.PinBallGUIEdit
Compute a temporary polygon for drawing on the canvas from the current new polygon variables.
create(String) - Static method in class PinBallDomain.Ball
Creates a ball object from a line in a config file.
create(String) - Static method in class PinBallDomain.PolygonObstacle
Create a polygon obstacle from a line of configuration file text.
create(String) - Static method in class PinBallDomain.Target
Create a new target given a line of config file text.

A B C D E G I K L M N O P S T U W